Global Game Jam 2016 Vancouver

During the 2016 Global Game Jam, our team decided to tackle a space in VR that hasn’t been explored to great depth and that was the platformer genre. It was a challenge because traditional cameras and actions that people are familiar with may not be easy to translate directly into VR. We had to come up with new approaches to controlling the characters and moving the camera in order for player to explore the worlds we have created in VR.