{"id":508,"date":"2016-11-30T09:16:30","date_gmt":"2016-11-30T17:16:30","guid":{"rendered":"https:\/\/shop.qoobit.com\/?post_type=product&#038;p=508"},"modified":"2017-08-05T07:58:43","modified_gmt":"2017-08-05T14:58:43","slug":"mesh-normals-debugger-reverser","status":"publish","type":"product","link":"https:\/\/shop.qoobit.com\/tw\/product\/mesh-normals-debugger-reverser\/","title":{"rendered":"Mesh Normals Debugger \/ Reverser"},"content":{"rendered":"<div class=\"fve-video-wrapper fve-image-embed fve-thumbnail-image youtube\" style=\"padding-bottom:75%;\">\n    <iframe loading=\"lazy\" src=\"\/\/www.youtube.com\/embed\/nhHLS48dnlc?wmode=transparent&#038;modestbranding=1&#038;autohide=1&#038;showinfo=0&#038;rel=0\" width=\"100%\" height=\"100%\" frameborder=\"0\" webkitAllowFullScreen mozallowfullscreen allowFullScreen><\/iframe>    <\/div>\n<p>Easily debug mesh normals by adding this script to any GameObject. This script will cascade down your transform tree and append the script to each GameObject containing a mesh filter to display their normals in the scene window.<\/p>\n<p>Settings include:<br \/>\n&#8211; Switching between displaying Vertex or Face Normal Vectors<br \/>\n&#8211; Changing colours and length of the normal lines on the GameObject or on a per mesh basis<br \/>\n&#8211; Face normals can be displayed as an average of the normals on the vertices of the triangle or orthogonal to the triangle<\/p>\n<p>An additional feature allows you to flip the normals for the mesh filters. This is useful for displaying polygons that have been culled with back face culling from the standard shader.<\/p>\n<p>What&#8217;s new in this version?<\/p>\n<p>v1.1<br \/>\n&#8211; No longer requires Play Mode to use<br \/>\n-Updated editor UI in inspector for easier control<br \/>\n&#8211; Aggregated redundant scripts<\/p>\n<p>Unity Asset Store URL:\u00a0<a href=\"https:\/\/www.assetstore.unity3d.com\/en\/#!\/content\/40501\">https:\/\/www.assetstore.unity3d.com\/en\/#!\/content\/40501<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Easily debug mesh normals by adding this script to any <a class=\"moretag\" href=\"https:\/\/shop.qoobit.com\/tw\/product\/mesh-normals-debugger-reverser\/\">[&#8230;]<\/a><\/p>\n","protected":false},"featured_media":512,"template":"","meta":{"_acf_changed":false,"_exactmetrics_skip_tracking":false,"_exactmetrics_sitenote_active":false,"_exactmetrics_sitenote_note":"","_exactmetrics_sitenote_category":0},"product_cat":[27],"product_tag":[],"class_list":{"0":"post-508","1":"product","2":"type-product","3":"status-publish","4":"has-post-thumbnail","6":"product_cat-unity-assets","8":"first","9":"instock","10":"downloadable","11":"virtual","12":"sold-individually","13":"taxable","14":"purchasable","15":"product-type-simple"},"acf":[],"_links":{"self":[{"href":"https:\/\/shop.qoobit.com\/tw\/wp-json\/wp\/v2\/product\/508"}],"collection":[{"href":"https:\/\/shop.qoobit.com\/tw\/wp-json\/wp\/v2\/product"}],"about":[{"href":"https:\/\/shop.qoobit.com\/tw\/wp-json\/wp\/v2\/types\/product"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/shop.qoobit.com\/tw\/wp-json\/wp\/v2\/media\/512"}],"wp:attachment":[{"href":"https:\/\/shop.qoobit.com\/tw\/wp-json\/wp\/v2\/media?parent=508"}],"wp:term":[{"taxonomy":"product_cat","embeddable":true,"href":"https:\/\/shop.qoobit.com\/tw\/wp-json\/wp\/v2\/product_cat?post=508"},{"taxonomy":"product_tag","embeddable":true,"href":"https:\/\/shop.qoobit.com\/tw\/wp-json\/wp\/v2\/product_tag?post=508"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}